nawkcire

Games, Tech and Blogging…I can't guarantee in that order.

Tag Archives: marines

Going Through the Motions

The past week felt like a breath of fresh air. Ever since the start of Autumn, I have been really busy with a lot of developments in my personal life. For the most part, I’m sorting out the finer details of adulthood and finally feel committed to improve myself. Still have I not found a place I want to be just yet, but I hope the shotgun of requests will find a way to get me somewhere.

This year with more games on my Steam account, I’m starting to get a lot of game updates around autumn. Though I am more than happy to play through these games. I worry I might be losing steam (Pardon the pun) when it comes to recording new  gameplay for my YouTube channel. Regardless, I will not give up on my channel just yet. For now as more new content, I would like to get into multiplayer co-op matches if I find them. Beyond recording, I’m playing through the new content from Interstellar Marines update 14, though it’s limited. I’m still hooked on playing Star Trek Online and it’s Delta Rising content has left me playing an hour a day exploring the new end game. On the Insurgency front, the new Nightfall DLC looks interesting; at the moment of this post, I’ve taken a peak of it on release. I feel like I could record more if I could somehow get my hands on new games. For the moment, I’ll settle with what I can buy and download. Gaming on a budget has it’s downfalls.

With YouTube and the new stuff, I have lacked in exercise. I promised I would keep exercising but I want to do more then just push ups while I wait for videos to render. I want more than just the usual. I would join gym but at the moment, my finances does not accommodate a gym membership at the moment. Maybe having a running buddy would be even beneficial, if I had a friend who enjoyed exercise. I’ll keep trying to stay fit while the weather gets more forbidding.

For now the new things in my life has to take precedence over the stuff I’ve created the past 10 months. Though the old and new my clash, both from my point of view have a part into my future. The only question is how much and would it be good for me.

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Quick Change

Recently I have been taking stock of the past year; like every year before it, I try and compare myself to the previous year and find what I can do to improve myself. In the ebb and flow of time, the past year has felt more like burning bridges than building them.

From the start, I started out in a low part of my life. I thought six years ago was the lowest part of my life, within a short time I’ve definitely lucked out with the best parts of me. At the same time, I embarked a different things. I began exercising more regularly for starters. It hasn’t yielded results, it is something I want to commit to myself to live better and healthier. I have to admit I haven’t keeping up with it lately, I partially blame the season. The heat is a tad absent and the weather seems a bit more damp. Trust me, I’m trying to be fit and healthy and all that jazz.

Since January, I’ve revived my YouTube channel devoted to sharing games I like to play. For the moment I’ve stayed away from Kerbal Space Program since construction and travel takes awhile to do. Rendezvous with KOLab orbital station takes awhile in vanilla and I would like to play the entire series without the mods available to me. For now, hiatus on KSP but I’m working on playing other games. At the moment in the line-up, I am playing the early access of Interstellar Marines while using IndieDB to find interesting games to play like The Dwarves. Artistically, I have stepped away from making title cards for every video I’m making. I think rather than trying to promote my channel through a video, I should just focus on the gameplay. I’ll still make thumbnails though because it looks cleaner and well organized. A few things I should improve upon should be getting more games to play and demo. This is a bit more complicated because I don’t budget for entertainment stuff in my life. At the moment, my focus is on early access games and free to play. There are a good games that need to be out there than playing the trends. Though I do get into the mainstream and popular games, I want to show you guys the new and obscure games you’re missing.

I noticed my upload schedule has been a bit down lately, it’s for an important reason. I would like to devote more time looking for a job and trying to sort out stuff that’s going on in my life in meatspace. Only if I was a popular YouTuber or had some entrepreneurial prowess to start an internet company that just plays video games. It would be pretty amazing.

Until next time, this thanksgiving I am just thankful that even in all the bad things I don’t want to mention, there are shards of hope and happiness. And I hope this thanksgiving you guys are thankful for the happiness the world has brought upon you.

APB: Reloaded – May sound pretty good…maybe?

I’ve been looking through my list of games I’ve been following around. Games that I think I would be interested in or would want to check it out . A lot is changing in the games in terms of free to play options. Better graphics and optimizations are allowing browser games to be a bit more competitive.

One such game in development is Star Trek Infinite Space. Currently still in development, it appears it’s going to be a free-to-play MMO with a bit of social networking and adventure (I’m just taking that from the Game Info page). What I’m hoping into it would be something along the lines of Star Trek Online but less resembling Champions Online. Probably not a knock off but more fitted to explore and play with friends than against a newbie unfriendly atmosphere in terms of PvP. Some other info about it; it’s going to use the Unity 3D engine. So cross your fingers for this one and hope they don’t screw it up like Stargate Worlds (P.S. Still want a Stargate game, I’ll be waiting…).

On the subject of Unity 3D, Interstellar Marines has began development of a multiplayer platform for their FPS browser. It’s kind of reminiscent of the Halo franchise in that you are a futuristic soldier in a full body suit of armour fighting a fictious race of creatures (Saw it in the trailer, bipedal great white sharks).So far, they have made incremental releases showing their efforts into immersing players into the game starting with a simple museum-esque piece displaying some of their objects. Then you have a firing range and training facility, pretty much displaying their use of triggers and AI pathfinding. From what it looks like, it’s not going to be free for the final product, but we’ll leave it on the shelf until release.

What’s coming off that shelf is Global Agenda with their release of Global Agenda: Free Agent. Now you can play for free with many limitations to really screw with you. Besides the fact you can’t use the auction house or make agencies/guilds, you can however be like everyone else and have a nice PvP/PvE experience involving futuristic weapons in your choice of classes and weapons. Skills are fairly customizable and you can always reset. Though downside to all this is that in PvP you are really outgunned in terms of your level, being low level also means your skills will not be as fully upgraded as everyone else at maximum, so be prepared to die senselessly to have fun. Quests are pretty short changed in that they’re all stuff to get you accustomed to the game mechanics. After that, they throw you into the wolves and tell you to have fun. Besides the newbie limits of the game, crafting is only limited to certain salvaged items you get as loot as well as weapons you buy in the shop; unless you bought the game, then you can get weapons from missions. So far, server population is pretty good and community looks fairly diverse.

And hurray, APB is back. After being bought by GamersFirst (formerly K2 Networks), APB: Reloaded promises to re-release with certain changes such as skill matchmaking provides a good curious look. As a fan of the GTA series by Rockstar, this mash-up of GTA and massive online gaming (not really an MMO, servers max out at 50 per side), it might be something to keep watch for. Open beta will in June/July, hopefully with a hack-free and entertaining environment. In all likelihood if it’s from GamersFirst, expect one of those or none. From some of my contacts in closed beta, Punkbuster is enabled for servers but seems to have many players bypassing or able to dodge the client. For those who like a urban PvE, forget it. Either you’re breaking windows or stealing cars as a Criminal or impounding car or beating down people for stealing, that’s about it so be ready to kill time to die repeatedly to level up and get your items. As a bias, I would not recommend it since it’s from GamersFirst and they never do anything great with the hacking. However if you’re into the graphics, cars, and customization features for cars, songs, and clothes; I would like those artists to go ahead and take a peak. PvP-ers, you do the same and check it out. As a free to play game, I can’t find anything wrong with the item shop as of yet from those buddies. Who knows? Maybe GamersFirst might pick themselves up and actually do something to fix itself from such a bad rep from me. Be advise, it’s a large download.

That’s for now on the game front for me. I’ve been doing some Call of Duty walkthroughs but I’ve been slacking on the final uploads since I have stuff to do in real life. Until next week folks, keep fragging!