nawkcire

Games, Tech and Blogging…I can't guarantee in that order.

Tag Archives: infinite

A Little Everyday

Recently I returned from working up north, things have been more or less back to normal with some small changes. I got back into recording videos on YouTube and writing here. However I dawned on my in a conversation with someone over Steam, I could be much different from the person I was about a month and a half ago.

As I talked to this guy, I spoke of doing good unto others and phrases which equate to righting the wrongs in the world. In a way, it’s seen in the way I play Interstellar Marines recently. Rather playing  as the guy who would run into a room with bots, I’m now reviving teammates and thinking more about my approach than gunning everything in co-op. I think somewhere I have became a bit more selfless and humble.

Like anyone who likes dining, people here partake in a customary tip. Usually a gesture of good will which amounts to 10% minimum of the goods and services rendered. Of course awhile back, I did tell you guys how I tip when it comes down to doing the deed; 10% minimum for good service and up to 20% if I enjoyed myself with excellent service. Though recently I’ve been tipping fairly well for food I would once put in 10%; I’m not giving out over 20% but I would ballpark it as 15% average tip in recent days. At the heart of the matter I feel it might have been all I’ve experienced in the past month. Hard work with very little to show for it and working a job some may revile while some revere. For me, the work I’ve dedicated myself into is more for me. Selfish as sounds, it has definitely taught me a few things about people and how they conduct themselves. It has pushed me to the limits of my personality and professionalism to show who I truly am and shockingly, I can be more than the gamer in his room writing about world.

Working my entire body into a sore mess has shown me a few things. Though I doubt it qualifies me as a counsellor of any kind, I think it’s worth sharing. Whoever and wherever you are, whatever you do; I want to know, there are people worse off than you. When I started working about 8 months ago, I knew parts of my job will suck a whole lot. Many peers I use to know, they couldn’t hash it because it wasn’t something they enjoyed. However for me, something stuck onto me that I can never take off. This job, this occupation of mine has taught me there are certain people who take the job for two either reason; the benefits or the experience. In the end, the ones in it for the experience seem to stick around longer. Indeed money talks, but the heart knows more than money can buy. So to those who take up minimum wage jobs in their mid-adulthood with family counting on them to put food on the table, I totally understand the struggle. To those who have an endowed salary, I ask of you to think of others.

Those who are getting paid well off and have everything, life isn’t about the accumulation of wealth but of the experiences you inherit. In mathematics, there are two infinities; countable and uncountable. Countable being the elements which you can quantify while uncountable infinity is the values between. Example of countable would be whole numbers from 1 onward. Uncountable are more like real numbers, 0.5762 for example; there are a lot of numbers between 0 and 1 alone. Much can be said about living and working. Many of work long shifts for very little and yet enjoy it while some work for the benefits and not necessarily enjoy their work. Some are them even worse off, they don’t like their job and it pays almost nothing; but they’re doing it anyways. Employment is much like uncountable infinity, there’s always something better but this is what you have counted for now. Anyone can have a long employment history; but the experiences you had are the uncountables, they decide the worth of the sum of your employment.

For many who have never seen the stars at their workplace, sat as the crickets chirped, seen sights so very few would only imagine in video games and dream; the longing to make it all worth it is in you. Even though you get paid a lot or none, it’s not about making money, life is not about making money but about what you do with it. Survival is engrained into us, get the resources we need for another day. When you have too much, we tend to hoard it. When we have very little, we try longer until we have it all. In the end, none of that matters. Money to me is part of the great answer I seek. I want my life to be known more than just a number, a countable number. I want it know for the moments I spent, all the uncountable moments. Moments that changed me and taught me rather than the value of all the moments on a pay check.

So until next time, let’s start counting our experiences together.

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APB: Reloaded – May sound pretty good…maybe?

I’ve been looking through my list of games I’ve been following around. Games that I think I would be interested in or would want to check it out . A lot is changing in the games in terms of free to play options. Better graphics and optimizations are allowing browser games to be a bit more competitive.

One such game in development is Star Trek Infinite Space. Currently still in development, it appears it’s going to be a free-to-play MMO with a bit of social networking and adventure (I’m just taking that from the Game Info page). What I’m hoping into it would be something along the lines of Star Trek Online but less resembling Champions Online. Probably not a knock off but more fitted to explore and play with friends than against a newbie unfriendly atmosphere in terms of PvP. Some other info about it; it’s going to use the Unity 3D engine. So cross your fingers for this one and hope they don’t screw it up like Stargate Worlds (P.S. Still want a Stargate game, I’ll be waiting…).

On the subject of Unity 3D, Interstellar Marines has began development of a multiplayer platform for their FPS browser. It’s kind of reminiscent of the Halo franchise in that you are a futuristic soldier in a full body suit of armour fighting a fictious race of creatures (Saw it in the trailer, bipedal great white sharks).So far, they have made incremental releases showing their efforts into immersing players into the game starting with a simple museum-esque piece displaying some of their objects. Then you have a firing range and training facility, pretty much displaying their use of triggers and AI pathfinding. From what it looks like, it’s not going to be free for the final product, but we’ll leave it on the shelf until release.

What’s coming off that shelf is Global Agenda with their release of Global Agenda: Free Agent. Now you can play for free with many limitations to really screw with you. Besides the fact you can’t use the auction house or make agencies/guilds, you can however be like everyone else and have a nice PvP/PvE experience involving futuristic weapons in your choice of classes and weapons. Skills are fairly customizable and you can always reset. Though downside to all this is that in PvP you are really outgunned in terms of your level, being low level also means your skills will not be as fully upgraded as everyone else at maximum, so be prepared to die senselessly to have fun. Quests are pretty short changed in that they’re all stuff to get you accustomed to the game mechanics. After that, they throw you into the wolves and tell you to have fun. Besides the newbie limits of the game, crafting is only limited to certain salvaged items you get as loot as well as weapons you buy in the shop; unless you bought the game, then you can get weapons from missions. So far, server population is pretty good and community looks fairly diverse.

And hurray, APB is back. After being bought by GamersFirst (formerly K2 Networks), APB: Reloaded promises to re-release with certain changes such as skill matchmaking provides a good curious look. As a fan of the GTA series by Rockstar, this mash-up of GTA and massive online gaming (not really an MMO, servers max out at 50 per side), it might be something to keep watch for. Open beta will in June/July, hopefully with a hack-free and entertaining environment. In all likelihood if it’s from GamersFirst, expect one of those or none. From some of my contacts in closed beta, Punkbuster is enabled for servers but seems to have many players bypassing or able to dodge the client. For those who like a urban PvE, forget it. Either you’re breaking windows or stealing cars as a Criminal or impounding car or beating down people for stealing, that’s about it so be ready to kill time to die repeatedly to level up and get your items. As a bias, I would not recommend it since it’s from GamersFirst and they never do anything great with the hacking. However if you’re into the graphics, cars, and customization features for cars, songs, and clothes; I would like those artists to go ahead and take a peak. PvP-ers, you do the same and check it out. As a free to play game, I can’t find anything wrong with the item shop as of yet from those buddies. Who knows? Maybe GamersFirst might pick themselves up and actually do something to fix itself from such a bad rep from me. Be advise, it’s a large download.

That’s for now on the game front for me. I’ve been doing some Call of Duty walkthroughs but I’ve been slacking on the final uploads since I have stuff to do in real life. Until next week folks, keep fragging!