First 12 hours Windows 10

Yesterday, I finally dipped my toe in the most recent develop with Windows. I decided to install Windows 10 to give it shot. Since my desktop is still my gaming and recording PC, I’m not willing to lose data over something I’m not certain of; so I chose my laptop that’s good for nothing but the Internet and doing blogs.

Like with Windows 7 when I upgraded from XP, the installation of fairly straightforward with little input from me. Then the one and continuing obstacle comes to me; upon being asked to create an account, the system allows me to connect online using my Microsoft account. Innocuous at first, I hesitantly put in my log in information. Definitely the first time looking at the innovations from Windows 8 and 8.1 and coming from Windows 7, Win 10 looks very impressive and fresh. The desktop design remains very familiar, much like a signature of the brand. Along with the translucent and bold contemporary design, it feels very new as if the developers want to be away from their predecessors while maintaining functionality. Opening up the Start menu, I encountered the same layout with a small added addition; tiles that was previous implemented in the Windows 8 series. Tiles that worked more like a glorified icon which can stream a service, such as the current weather conditions and who is sending you tweets on their Twitter app. Much like mobile phones, I was surprised Windows now has an app store where I can purchase applications. I’ll talk more later after this, but overall it looks very vacant in terms of actual apps. For me as a transitioning Windows user, I can see some similarities to other operating systems.

Of all the features I have a problem with, I’ll start with the user friendliness of the entire interface. Yes, the entire interface. The problem I have is I’m well use to using scrolling to move up and down lists. At the moment, I have to use arrow keys to move through these lists as well as options. I do like I don’t necessarily need to use my trackpad to navigate, as a internet laptop I’m use to scrolling and tapping with my pad. Next is the difficulty to find settings and options through its supposed straightforward interface. Every is so simplified to the point where there are some things I want to turn off but would turn off other things. Aside from a “settings” visible at the Start button, it took me some doing to produce the old Control Panel which I’m well versed in using. If anything, this Settings button is superfluous to what the Control Panel can do. Onto the apps and the app store, the system will automatically install some applications like Skype, a mail client and other proprietaries from Microsoft. After peaking through these apps, there are many others I can download which surpass the usefulness. The applications I would like on there is not even on there. At the time of this post, I use Tweetdeck while there is an application to display it’s streaming capabilities. Though nifty as this Twitter application is, it’s space in my hard drive to load the interface while Tweetdeck is done all online. Meaning I don’t have to load it and I can do much more than just view and write tweets. We’re not even in the store yet, but it’s more frustrating than you think.

The store does contain a lot of games and applications at my finger tips; but as I browse through the catalog, I started to look into the sizes of these “apps”. Most of the applications are about 14KB to about 10MB which in this day in age seems small for apps. The largest are the games but for the most I’ve seen, most hover around 20 KB. From what I remember, a shortcut on your desktop is somewhere around the same size as well which makes me wonder if this should even be called an “app store”. Along with these, some of the titles do give away what they’re intended for; mostly to promote a website or periodical. Which makes me wonder if these are just glorified bookmarks; in which case, it’s not innovated but more of a waste of space. Perhaps in time, they would moderate and regulate the store but it does seem more of a grab for an audience and competing with these false bits of hope.

Performance is another problem I have with it. I understand my laptop is aging and it could be edging off the minimum requirements. Compared to old reliable Windows 7, she’s a bit hefty and slow. Loading and shutting down is slow as well as initializing a program. It could be the fact it’s new so it’s creating temporary files for indexing. It could be the fact some of the apps are continually requesting updates. In which case, it’s a poor excuse to trade off performance for convenience. The app store is also nothing new to desktop PC as some Linux distributions do have their own stores where actual programs are placed to download. Which makes Windows 10’s store worse than Blackberry’s app store in my opinion even though not many user use their products by comparison.

As a technological society, we are pushing towards a more mobile world. It doesn’t really mean we are readily connected, just means we want to carry a silicon and plastic brick everywhere we go. Agreeable some places have cheaper internet, but the majority of the world is still catching up. In an operating system, it’s not about being cutting edge and well known; to me, I need something light and fast that supports my needs and not the needs of the company. Even at a $100 and over price tag, it should offer piece of mind as well as in-depth customization. Though simplicity can help a beginner; I feel a bit outed by the next generation of Windows users because they want everything at a click of an icon.

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For Future Fallout

In my hiatus, Bethesda announced Fallout 4 and providing a bit of gameplay in their E3 demo. While most of the world has seen the video thousands times over and speculating over every pixel, I just saw the reveal in past Saturday. Though the next game shows a lot of progress between New Vegas and now, there is always some room for improvement. From what I’ve seen, the next Fallout has taken the best of the modding community for Fallout 3 and put them into the this game. Most obvious is construction settlements and weapon modifications. Though weapon modifications was touched on in New Vegas, settlements however were seen in Fallout 3 as a mod. Regardless, the next instalment to the series will feature the universe we have seen and probably more. However as I said, there is always some room for improvement.

Vehicles

There were some scenes in the presentation which saws the player in a vertibird as well as views of a zeppelin over post-apocalyptic Boston. Though aerial combat would be a nice addition to the game, I would like to see a fleshed out vehicle system. My suggestion would be the ability to build and salvage vehicles. Either building from shells and hulks in the wasteland or melting scrap into components to build the entire vehicles. Even with that, the vehicles would require a fuel source. With it’s limitations, it would benefit the player into travelling the world. Though the fast travel system in the last two games would turn vehicles obsolete, but how cool will it be to cruise around in style?

Weapons and Power Armour

From the presentation, one thing I was impressed was customizable weapons. Rather than swapping parts, you build from a set of modifications. Each weapon a shotgun, a machine gun and an assault rifle. This from my point of view opens the player to play by their rules. They can be as hard hitting, quick drawing, lead slinging as they want. In the Fallout universe, we have ballistic weapons as well as energy weapons. In the last couple games, the energy weapons did have an advantage over ballistics; slight if not nothing. I think projectile weapons should get deeper if not for all the weapons. Right down to the triggers, barrel, springs and capacitors. Being module is great, but having an intricate gunsmithing system can nitpick each stat.

This goes the same with Power Armour. In the past, Power Armour was something most desired. It had the most resistance to the damage but it would be heavy too. I think in the future, modifying power armour would be impressive. Make it lighter, denser, have special capabilities; it would make the armour more versatile in the end. Especially modifying it down to the pieces; rather than helmet and suit, maybe including the shoulders and appendages.

Settlements

Within the presentation, you can build within certain parameters; I would assume from the presentation, on foundations of older buildings. Though it’s a step in the right direction, it would be more free if the player allowed the ability to create their house and settlement anywhere. Though this is a new feature to the universe, I am like many expecting to explore it. They have included tools to make these settlements something we would be willing to fight and defend. It would be tough to imagine something I have little experience in, but it would great if the game blurred the feature into the world. They tried to blurred the lines in allowing NPC and traders interact with these settlements, however it would expand further. I’m talking about factions trying to take your towns over or trying to subvert your authority through espionage or by use of violence (like raids as seen on the demo). Perhaps the authoritative factions are choices you can pick as the law enforcers of your settlements? Maybe even setting laws in towns and allowing NPCs to develop into these roles like a simulator?

Farfetched as these ideas are, we all can hope Fallout 4 will outdo its predecessor and improve on developing its universe. Doing bigger and better but even then, there is always room for improvement.

Open To Play

So here’s what’s going on for the end of the month on my YouTube channel.

With my Cities: Skylines gameplay, I think I’m getting close to finishing most of the game. There are unlockable building that require me to do a few things which I will try my best to get some of them. I want to aim for hard finish at the end of May so likely I might get 2 or 3 “monuments” before we finish as well as a cramped cities with suburbs dotting the edges. At the moment, it would be satisfying to finish the game once I’ve filled out the city. Perhaps one day I could revisit and try out mods or asset from the Steam workshop. For now I want to to be done by the end of May.

Recently I’ve been cleaning out my Steam wishlist and I’ve shortened the list to under 30 game at the moment, only 2 of those games to me are ones I would like to play. Newly added to the list is Elite: Dangerous, an indie successor to the retro classic space shooter funded by Kickstarter. Second being a sandbox survival and building game called Empyrion. Either are pretty good game and I want to go back to some indie games; preferably in the FPS, sandbox or survival genres. At the moment, I’m short on funds so this summer (thus a hiatus off WordPress and YouTube) I will be away working nonstop until early August. After that I’m planning on getting one game. Okay I’m going to be an addict and say I want two but I want to get at most two games year unless it’s free or gifted to me.

Now the start of my return from work, I am not sure what to do. At first I wanted to play the new game I would buy but I also have a bit of a backlog of games I would like to have a gameplay series. Here’s a few ideas I’ve been working with since I started playing since last year:

  • Replay Skyrim (Arrows to the knees, why not?)
  • Replay Fallout New Vegas (Knee capping because why not?)
  • Play Space Engineers regardless how immersion breaking the survival is at the moment
  • Elite: Dangerous for the cool factor

Yeah, it’s a short list but at the moment this is all the ideas I have for the near future.

As for Pulsar: Lost Colony and Interstellar Marines, I will try and inject some gameplay here and there. As I am writing this, there isn’t much going on with both games so in Pulsar: Lost Colony, I might want to try and find the last ship on our kill card until pre-beta comes out. As for Interstellar Marines, same situation. There hasn’t been a lot of update and no new maps have been released so it’s a choice of playing for co-op or playing single player in a very expansive map with aimbot-y AI hunting me down in the dark. Definitely if I die, it wouldn’t make good content; unless it’s a death montage. Definitely the end of this month if I have time, I’ll publish something beside Cities: Skylines to round of all the videos before my first hiatus.

I guess that is it for updates on my channel. As for my blog, I’m trying to write some creative ideas and setting them to publish during the summer until I return. So far I have two of the 7-8 weeks covered. So 6 more articles and I’m in the clear. I have to admit, I’m not a very forward thinking person so having even this might foresight is unprecedented. I like to wait and see, but with my job and this summer coming up it’s about pre-planning and making commitments stick. Even if they are voluntary commitments like this humble blog, I don’t let it go until it’s over.

Until next time and next week, let’s all prepare for an excellent summer!

Ironies Of The 21st

Lately, my city suffered service disruptions from the power company. Throughout the night, my lights were flickering like a rave. In my finite wisdom, I turned down the lights and continued to surf the net and charge my phone. After a good hour of playing video games, I went to scour the internet for services that would be useless without power or cellphone reception. Here’s a short list of things I found for my locale.

Bus Schedule

In a large city, you are bound to encounter public transit at least once. Most of the time, the system does keep all neat and efficient and have boards to tell you approximate bus times and the routes where the stop is located.

Assume you are ever connected to the internet and you look up everything on an app and public transit decides to knock off the paper schedules lined on each stop. If the wi-fi kicks out, you stuck with a pretty useless app to do anything at all, neat waste of space on your phone. If the power goes out, there is a likelihood (If you are on a data plan) the cell tower will be knocked out of power or service would be dodge since a small crisis.

Good luck standing out there in the winter wondering when the bus will arrive as you stare as you search for service.

“Keep updated at…”

A lot of businesses and services are using social media these days to link back to their website or link toward social media itself for additional information. Though I agree, businesses should be transparent and allow the clients and customers to view current shakeups and hiccups. However I found there are some are not really that important. On my Twitter account, I don’t usually follow services and business around my area. When I do, it’s usually on a appreciative level. If I go there often and I like what they do, they get a follow eventually.

I don’t need to be in the know of a new product or a pre-order I will likely never want to purchase. If it’s really good, I will follow until I have to throw you overboard because this ship only has so much cargo room before you are no longer needed.

Back to services like say your power, phone or ISP; this makes me giggle a little bit. If the power goes out, you can’t check for the latest information on the power company’s website on a desktop. If you’re experiencing a service disruption from your ISP, you’re boned because you don’t have access to the net to find out what’s going on; and don’t bother calling the phone company either if you own a cellphone.

By then you are literally stuck in the dark. That is enough information you will need for the time being.

All the money in the world

This goes closer to the new technology to remove plastic cards out of our lives by having phones you can tap to transfer funds.

You do realize how much power you have on a phone right? On idle, you get about 12-24. Once that screen is active you are looking at 2-6 hours. This is all assuming certain setting are in play and you do not own a battery pack to carry more power.

Indeed convenient to have a all you plastics and accounts on your phone in a “super high tech encryption that is 100% hacker proof”. But what if you suddenly need to go on a shopping spree? There are days where I personally made purchases about 12-15 hours apart. As a person who doesn’t obsess on charging my phone, I keep her on sleep until I need her. In reality, the only benefit you get our of a consolidated electronic payment method is really just convenience while sacrifice availability. Better to have it on you than there but your cellphone is dead.

One last thing…

In the end, the best conveyance of funds and communication is just what we already have and not the electrical gizmos they’re trying to sell. People say I’m a bit nuts to have cash on me. You never know when you enter a place that’s “cash only”. I lived in the digital age before the digital age; we used coins on payphones, paid by either credit, debit or cash and we still have them around because of it’s popularity and ease of use (Probably not as much as payphones).

Regardless how emerging technology makes everything convenient, there will be some that would complicate your life when you rely on them the most. Call me old school all you want; but I want to be flexible so when one thing fails, the other will have my back.

Before my laptop dies and until next time, paper and plastics will always be more reliable than photons and electrons.

Re: Your First (Videogame) Love

Response to aander14’s blog post here.

For me, I had bunch of small moments that fell in the right place. For me when I started playing video game, I wasn’t much of an enthusiast. My parents were fairly strict and (Dare I say) somewhat backwards when it comes to new technology. Here’s the list of firsts that got me into playing video games.

The first time I ever met the digital world was probably in school when I was a kid. That’s when schools started to teach kids about graphic design and how to draw stuff on computers. The first computer I remember using was a Macintosh, I’m talking the years before the iMac went on the market and every school in my district pretty much had something from the late 80’s. Most distinctive piece of software was the paint program for it where you use dynamite to “blow up” your creations. Later as each classroom got it’s own computer, the district went forward with getting PC’s. Before the Apple computers were phased out of the computer lab, I remember playing Battle Chess or a variant of it. Until my parents finally got an SNES, this so happens to be the first exposure to video games in my entire life.

Then I got the SNES, or Super Nintendo for those who are a tad young and asking “what’s a SNES?” Remember how my parents were so strict on me playing video games? They were probably the epitome of tiger parents before the term even came around as “tiger parenting”. So essentially when they got me the SNES, they thought I was too young to have it and too young to do anything besides go to school and get good grades. My sibling on the other hand turned the argument around and got us the SNES. First game we got was Super Mario All Stars and at the time even with my parents putting money to this game console, the would hardly let us play it until we were done our homework or we had nothing else to do. After awhile, our library to include Super Mario World and Gladius II which was given to use by relatives. Later on in grade school, I met other people who owned the Playstation and the N64. At the time, the PS had GTA but I never touched it until a buddy of mine at the time got it and told me to try it. I mostly stayed on their N64 and my SNES. First exposure with platformers aside, I got into cinematic cutscenes and gun play of Perfect Dark. I got deep into the singleplayer and enjoyed the split screen, big head cheat fun of of PD.

The same buddy that got Perfect Dark got Grand Theft Auto: San Andreas and they let me play it. That was when everything just click. I liked sandbox, violence and open world games. Even to this day, these are the tenets of video games I like especially when it’s not overly exaggerated and just allows some escape from reality. As I got older, my parents seemed to relax a little and got me the Game Boy Advance and some games for it. For the most part, I stuck to Mario Kart for the GBA and Pokemon Red. By this time I was coming up to my teen years and I was fairly entertained through cartoon violence. So Mario and friends later got boring to me, lacking the things I want in games. I laid fairly dormant with my GBA until I was around 13 when I finally got my first PC.

Growing up in lower middle class, my parents couldn’t afford what I wanted in a PC so I got something a bit low brow. More attuned to a workstation than a gaming rig, I got this 512 MB with 40 GB computer running the last Intel Pentium ever created. This was my gateway to the world. To top it off my parents let the world wide web into the house with DSL and that’s when everything starting to ramp up for myself when I played the many games I soon to find to be everywhere. Firs it started with browser games that are precursors to Facebook games. Then I got a collection of pirated games from my sibling when they moved away for university; but mostly I remember Mechwarrior 3. By this time, my life starting to go downhill. In my child-like mind, the world didn’t seem as beautiful and carefree. As I entered high school, I already accumulated a lot of time into my first MMO, Kal Online which was a Korean MMO taken place in Korean lore. I got as far as I could in the game but in the end at level 25-ish, I gave up after feeling the grind of the game. Of course I moved on; Silkroad Online, WarRock, and Cabal comes to mind. Perhaps there a dozens I’ve played and forgotten. After my first PC finally gave, I got a new PC and continued playing. First on the roster if memory serves was NavyField which was a Korean MMO naval arena. Of course the game has been updated many times over the years; when I remembered it, the game only had 4 nations (US, GB, Germany and Japan). This second PC lasted me a good while and I even tried to go off gaming to pursue increasing my grades. With all my efforts and looking back on it, it was indeed a futile effort and regardless of any scientific study; it didn’t change my grades, I was still the below average student since grade school. Fondest memory was the closest time I went into Major League Gaming; yes that’s right, I was close to MLG material at the ripe age of 15/16. At the time, I was playing America’s Army with a clan I was in trying to get a team together into MLG. In short, the power went out and I lost my shot at a small pot of cash at a small growing gaming tournament league. I believe the cash prize was about $14-18 grand USD per person. In it’s finality of it continuing to this day, my parents view of video games is damning. Video games is a form of entertainment and not a business you can get into, so they say. Yet I could’ve been the coolest kid in high school since I won $14 000.

By now, it was about 8 years ago where I finally found a job and made some money to get myself a custom gaming PC. This is where everything went to hell in a hand basket and yet opened me to the world of video games on an addictive level. When I got my current rig, I went to town on my bank account and bought games. I spent it as wisely as I could starting with putting it into games I can play on Steam. I bought the Orange Box which as Team Fortress 2, Half Life 2 series and Portal for a cheap price. I went back to my roots somewhat and got GTA IV, I even stuck around cyberspace to explore the free games it has to offer. Before my 8800 GT GPU died and my hard drive in need a refurbishment, I think I played about the same amount of games I had played in the past over a span of 4-5 years. Which brings us to the last 3 years and now.

Now, I’m stuck to sharing games with others. I like aspects of co-op games and sandboxes. I’m stuck to my old ways where I play games I like. If my play time in Star Trek Online isn’t proof of my past, I don’t know what would prove where I was in the past 3 years. Moving forward, I want to break away from my parents opinions on video games. I want to making a small inkling in playing video games. If I can’t, at least I want to do is share my love for video games to the world at large.

Have and Have Nots–Internet as a Utility

In a recent article by CNET, The United States of America is considering the internet into an public utility. As the free and openness as it sounds; the past history of the country when it comes to freedoms and the control of freedoms and rights, it makes me wary about the future of the internet from it’s humble origins to a controlled space.

The appeal of the internet in its infancy was the idea of sharing information from anywhere in the world. One person from Britain can talk to someone in Japan, an observatory in Hawaii can compare results with another observatory in Switzerland; a mother sending a video of her child’s first steps to he husband. The internet, much like the telephone, is a communication tool. In it’s essence, voice and digital information is just data; how you interpret the information and if you understand, it is data. Under this argument then yes, the internet should be a utility because it connects our society together; much like power, water, sewage and telephones.

What worries me since this news is coming from the United States is the past attempts to spy upon it’s own citizens and other countries in “the interest of national security”. Every country has it’s own right to be suspicious of itself and others. However in my opinion, there are certain things the government shouldn’t be mandated to monitor. I’m mostly referring to information that was not necessarily consented to the government. Of course, they can place the end user license agreement to include all information you send can be scrutinized. In the best interests, it does sound like an opportunity for all to have access to the internet but at the same time it worries me with regulations, it would dilute the economy of the internet into a corporate melting pot; much like TV networks. The hardest would be keeping the internet open and equal to all without hindering or disrupting service. The past year and decade has proven there are forces at work trying to push back the internet to something more controlled and centralized. It starts with the minorities like pornographic sites.

This is something I hope in the new year, people will continue the fight for an open and free internet. Indeed the internet would benefit as a public utility in many ways in many countries; at the same time, the governments which choose this should not regulate and it’s not the responsibility of the internet or the companies that provide the service.

Transition

This year will be unlike the few years I have been on the blog. Though I will be still writing, I am pushing to organize everything a little bit. Therefore some changes will happen.

The Schedule. Stuff IRL

First off, I will not be changing my blogging schedule. Yup. Once a week every week until the summer. I cannot forecast the summer because of new developments in my life. With that being said, I have been employed which is a relief. However the most I can say is financially, I am still having trouble. By trouble, I mean I need a steady income. As of now I’m out of the red, but still trying to hold on the ground I’ve gained from the past couple years of spamming my resume out.

Secondly as of late 2014, I’ve moved away from reviewing video games. That’s just because rather than posting a review, my reviews are now in video form. On my gaming channel on YouTube, I’ve decided to play the games I like and share it to the world. Along with these games, I am looking into getting new games to review and even play through its entirety. So anything directly to gaming will go straight to my YouTube channel; my thoughts, opinions and views will be here.

Community Comments!

Over the past few years, I’ve have been timidly contributing to the WordPress blogging community by commenting on other blogs. Most of the time I realized I would post a wall of words on other people’s posts. To me I like my thoughts to be thorough which usually doesn’t result in a concise comment. So as I am now in the fourth year of my blog, it’s time that instead of building walls (of words), I start posting them here. Out of my schedule, these posts should not count towards my actual blog posts. There are some amazing bloggers out there who post some amazing content to make me think and contribute to their blog. It is only fair that I show you guys how I’m showing you readers how I’m contributing back to a community who has read my grief.

What about summer?

So one of my employers require me to be away for the summer. I am not quite sure how I am going to continually forward posts since I don’t think where I’m going will have a connection or access to my laptop or home computer. If WordPress allows, I will have some posts lined up for the summer until I return. YouTube is another matter. Since I don’t think YouTube requires me to be on to publish in real-time, my channel might go on hiatus. The same can be said for my blog if I can’t find some way to post ahead of time but only publish on specific dates. From what it looks like, the hiatus will be about 2 months long. In internet time, that’s a really long time.

2015 will be a very busy year for me. For my profession life and my hobbies I’ve created over the past few years. I would like to thank you guys for joining me from the start. If you guys just joined, I hope you guys keep coming back.

Until next time, let’s make 2015 happen!

Re: #472 Where are you Steam Sales?

A response to #472 Where are you Steam Sales?.

I’ve been on Steam for almost a decade (According to my badge, 8 years) and I’ve seen Steam change it’s marketing and this year I think they’re trying to wean their users towards what they want their platform to become.

At first when I started Steam, it was mainly AAA titles getting the holiday sales page. It was tough back then to look online for games other than what’s popular and hyped. With the advent of Greenlight, there has been bunch of submissions and approved games listed on the market. This is where the problem lies with the users and the consumers on Steam.

The indies don’t necessarily have a marketing team running round the clock to advertise their game since they want to produce the product than enhance their own image. Usually these small studios are running on a timeline and a budget unlike larger studios who can afford a bit of time wasted. This race to publish has granted us something unique in the industry at the moment, early access.

In my personal opinion, some of the developers seem smart on when to go fully public on their early releases while some have been just pushing hard to get the funding they wanted. While others are focused too into their product and they create a great product but not enough to generate awareness of it. So most games I found have either don’t reach expectation of the game while some just go under for not being well funded. This is what’s great about Steam. Steam can act as the marketing platform to sell the game on behalf the developers. And I think Steam sees this and it’s why a lot of early access titles are on sale for the holidays. It generates awareness for these games at an appropriate price while giving players the opportunity to be the kid in a candy store to buy a lot of games for a small cost.

Perhaps the lackluster feeling you are receiving is being you are not sure about these games and it feels you are not getting the sales you were expecting. I too felt the same way and it is indeed very difficult to buy a game when most of the catalogue is on sale. To that, I say we take the lessons we learned from Watch_Dogs; we take a risk regardless how much we spend and how popular the game, but it is indeed our risk to take.

Thanks for the article!

Formality v. Functionality–Big Twitter apps

[Starts 3 paragraphs in for those who want my review, thought you liked a good story…]

It’s not a surprised I use Twitter more often now to promote my blog and YouTube channel. I’m usually on there to just find something to read or have something short to get off my chest rather than posting it on my blog with under 140 characters. For a awhile when I started my blog, I wanted to be able to spread my message out there in the simplest form. Mainstream or some way to broadcast to the world, “I wrote something, might be nice to give it a read.” I started using Twitter as a media prerequisite to learn about the world and the culture I live in, over time the account went into disuse until I started my blog. First impressions, Twitter wasn’t the best place for a 19 year old. I was on it because my teacher wanted me to be on it so classroom censorship was a tough deal breaker when you have something to say but your account is restricted for media studies only. The turn around when I started this blog a few years ago a way to document my thoughts and activities. As I began to grew a skin around blogging and microblogging, I decided to use an application to be a hub for all my Twitter needs. At the time, I just read up on applications and reviews; most of it in jargon. So rather than just reading a review for the pick, I just observed what everyone was using. Most of the time, it was TweetDeck and HootSuite.

tweekdeck

For the past couple years, I’ve used TweetDeck on the basis of popularity. It was most commonly used when I was lurking at hashtag threads. When I first got it on Chrome, the interface was simple to master. One simple login screen later, the application went to work by sending me feeds from my own Twitter. Soon after, found the Search button to find other hastags to follow and after that was able to organize to what I wanted to see and not see certain posts. But that’s just one camp out of many to simplify the experience.

The other large one I seen and heard about was HootSuite. Only largely came to me from large app review sites and users from organizations. I was really hesitant at first to ever try it. Today, let hesitation be damned! Setting into a new application isn’t always easy if you’re like me, why move on to something else when one works perfectly? After creating an account through HootSuite, I was greeted with a stark dashboard similar to the TweetDeck app. Along with an approximate sidebar for your options. So how do they fare against each other?

hotsuite

After spending a few hours on HootSuite, the similarities begin to fade away. Both platforms offer multi-account support, so you can monitor each Twitter profile simultaneously. Each can create tabs based on criteria such as retweets, favourites, and hashtags you wanted pinned as a tab for easy reference. TweetDeck and HootSuite provide a simplified interface to ensure ease of use, so you know where to go and how to do certain Twitter-y tasks. Unfortunately this is where TweetDeck ends it’s list of goodies.

HootSuite offers more than just connectivity to Twitter. It provides a way to be connected to other blogging and social media websites like LinkedIn, WordPress, Facebook and mixi (Hell if I know what is mixi). Along with account aggregation, it has an array of enterprising features such Assignments to help business consolidate their media efforts. As a Pro and Enterprise user, you have access to team organizations to help with assignments. With organization, you would want to see the team’s or your brand’s performance in media; so they have analytics to help form a report on your media involvement through all your accounts or just particulars. Along with it’s organizational faire; it boosts a range of in-app applications such as a YouTube app to view and share through your HootSuite, which most apps are trying to advertise the same view and share feature if not trying to enhance the in-app experience.

As a Personal user, I found the program fairly restrictive. Most of the features your listed as Pro feature which required a $8.99 (assuming US currency) per month payment for use. The only things I can really necessarily do is add apps within an app and just view counters of my tweets and followings with analytics. As a personal user, the only redeeming quality is a list of followers and a list of people I followed; which is easily accessible but really unnecessary at times. Like this feature already available on TweetDeck and on Twitter itself, it’s analytics is par if not worst to the online solution already provided by Twitter. I’m a free user on both, but getting additional data from Twitter for free. Though if I was a business, I would agree HootSuite might contain some insight through it’s own analytics but would not necessarily change my behaviour within social media. The auto-scheduler is a nifty touch if you want to send out tweets at a particular time. However this feature is best removed to prevent people with spam accounts from filling threads with their wares. Unlike Tweetdeck, it feels more geared towards businesses than it is for individual users. With it’s suite of analytics and in-depth monitoring, it’s a improbable choice for a single user like me.

What I found interesting is the load times and the refresh rates. Upon loading up each application, I found TweetDeck to be much faster. Though if you have a speedy connection, you won’t feel it. As a person who uploads video to YouTube, it’s noticeable. I can only speculate what is going behind the scenes, but this slowdown makes it very regrettable since it feels not optimized for lower connection speeds. On HootSuite, you can set refresh rates to as close to 2 minutes for each tab within the application. On TweetDeck, you can set it to almost real time in a margin of a few seconds if you have a slow connection. While TweetDeck can update in the background, Hootsuite seems to stop updating when you’re not in the Chrome browser tab. Along with update angst, the way it personally handles hashtags does make it easier to read since it gives you a brief amount of time before the dashboard tab refreshes. Good thing if you are watching a keyword or tag with a lot of frequent users.

Each application has features gear towards a niche user. Enterprising and business prefer to see things by the numbers while your average Jane and Joe want to just post and share. As a personal user with very little social outreach, it would be preferable to stick with TweetDeck by Twitter for it’s simplicity. Simple doesn’t always mean better, simple means in this case I get what I need and I don’t really need it to be any better. If I was a social media specialist or a community manager for a large organization with multiple accounts, I would say HootSuite is the way to go to provide the means of easy consolidation; but would not jump on board too quickly on analytics.

Overall experience for both, restrictive on HootSuite where features are blocked and load times are slower when connection is slow. However it does provide a sense of additional control through analytics and aggregation. Where are TweetDeck is simplistic with little to no load times. However remains to be seen if it can handle business.

Don’t believe me? Give them a try on Chrome:

TweetDeck

HootSuite

Until next time, follow me on Twitter?

Things I’ve learned making Let’s Plays

I’ve never put in so much time for one thing I wanted to do; okay, I put in a lot of time for a few things. However I never been devoted to be a bit creative. It was always something I lacked. I can be creative at times to think of ideas (thus how this blog was born) but I never really been a visually creative person. Start of this year, I decided to make let’s plays on YouTube which somewhat harkens back to my old Black Ops gameplay. I always wanted to do something constructive or creative to develop something I had problem learning. For my new readers, I’m ADHD and I am not a very creative person; quite the unusual irony.

Over the past six months, I learned a few things from playing and recording video games. To veteran recorders and producers of gameplay, it may be obvious; but I do admire the fact the consistent and persistent nature of YouTubers. They remind me the humbling experience of being unpopular, bottom of the pyramid, way of finding a style. To those who haven’t had their mind set on WordPress wanting to do LP’s or record gameplay, I want you to learn from someone who doesn’t have a following and started with pretty much with a lot of time, plentiful amounts of procrastination and no money to put forward to upstart a hobby or interest. Take this as a warning or advice (or both).

Starting off, I needed a recording software. Something light on the system and can record the amount of time you need. For me, I need it to record continuously because I never know if there will be some good action bits. At the moment I’m using Open Broadcaster Software because it allows a one click solution with minimal set up but enough functionality to make changes to the encoding. At the beginning, I downloaded the program to replace CamStudio because the installation file I downloaded for The Dead Linger didn’t work. Both are free, but after having an experience in both products, I’ve come to realize the interface with OBS is easier and built towards online streaming and local recording than for tutorials and short presentations.

When I started with Banished LP’s, I recorded them in large huge batches. I’m talking like files sizes of 1GB times how much time I had. So in under x amount of hours, my hard drive would be capped out on raw video files. I think at one point I had 10 files lined up for uploading and those uploads would take up to 12 hours per file to upload. So it would take about 10 days to upload if you include time for me to just use my internet connection for anything besides uploading. So in the 30 plus episode run, it took a day each. However in TubeStar, the same 20 minute file would take about an hour or two. So if the game is very action based would require more frames. Therefore the file size will be larger compared to text based or 2D games. This is true in OBS by the way, try with your recording software of choice!

In making The Dead Linger, I found a difficulty with sandbox games where travelling is required. For one thing, you have to fill the time walking with something interesting. If you are a quiet gamer, definitely cut out the nothingness. If you have something to talk about, just talk and don’t hold back until you’re done. It can be interesting, informative, funny or just be somewhat like a small video journal about your life while you play. Just let it out and even if you are going to cut it, then cut it but it’s always to have some extra bits to have more to add if the video is a bit short.

Length of the video to me is only the limitation to the audience and your hard drive. However personally, I think people have a bit of a short attention span. With that in mind, I do my best to make my videos 20 minutes or less. At first, I aimed for 20 minutes. Now I end it when I think I have enough content or I set an end point. I guess it’s because Defiance has missions unlike The Dead Linger. So I can end one mission as a video. What I’m trying to say, find a way to end a video.

Early on, I said I’m not a very creative person. The truth really unfolds if you watch my YouTube channel compared to everyone’s LP. I don’t have a visual introduction, no end cards or effects. I just play as is and I do that because two main reasons. First being theory; I don’t really want to promote myself, I want to promote the games I play. The games are the feature on my channel and I want people to find their niche in video games. The large part I want them to see my video and try the game themselves. I think the second reason why I don’t have visuals is obvious. I’m not the best editor or graphic designer. I’m usually the idea man, the guy who wants to do it and get it done. I like to be the person to establish point A and point B and let people define the direction of travel. But at times, I do regret I’m not a visual person. I wish I could have some creativity so I could make graphics. But for now, you got to like where you start out. You don’t have to be established to start something, you just have to start.

Have I learned everything from making videos? I’m just about to get started. I don’t have a job, I don’t have the creativity, I don’t have best of anything. I just do it because I go in knowing I could fail and I would learn something from it or succeed and gain something I don’t really know and I could get interested into it. I might not make money from it because I consider myself small time but it doesn’t matter. For better or worse, I do what I love. I love video games, I love playing video games and I want to share my love with people who are still finding their love.

If someone who loves to teach a noob about graphic design and video production, let me know!