January 21, 2016
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At the time of this post, I’ve been playing a whole lot of Insurgency. Though there are a lot of boosters for the new Day of Infamy mod from the community, I’m staying close to the base game for the fact I spent over 800 hours to get to this very moment. The very moment: “Bodycount X (Co-op) – Kill 100, 000 enemies.”
In many games now, there are accolades for accumulated kills. Like many games, they award in increments. In Insurgency as the X suggests, it’s the tenth one in the line of Bodycount achievements. As much as I dislike games with an achievement grind, this one I cannot ignore. I want to have it because I’ve spent so much time invested into the game to not complete all the co-op achieves.
I can’t help relating to my predicament to reality. Achievements in life, especially recognized by others, are the hardest to receive. Hardest are for those who seek them rather than doing what they’re doing. When I first starting playing Insurgency, I thought I would give up around hour 250. I’m now coming close to 850 hours and the last couple years feel like nothing. I would say it’s a blur since I’ve been playing the same maps and the same game modes repetitively. I’ve been more or less racking in about an hour or two a day and only recently I’ve been pushing it to gain more kills. Much to my surprise in the past week, I’ve inched closer and closer. Start of 2016, I needed about 20k kills; I’m now almost halfway with a an estimate of a month to finish. After that, I’m not sure if I would play PvP to complete all the achievements.
Much in life, you have to keep doing what you love and your will be rewarded with something meaningful.