nawkcire

Games, Tech and Blogging…I can't guarantee in that order.

Yar, thar be booty!


Spinning off the first post I made about online pirating, there are a lot to be said if something is being pirated. We live in a first world where everything comes at a price of money. Food, clothes and entertainmant is alway readily available for a “low price”.  It doesn’t reflect on the popularity of the product, just the hype around the product. It has been seen time and time again, people will pay more for a well known brand even if the product is the same as the cheapest one produced. I also observe this effect in people who buy Apple products.

Seems to me, most of it comes from the hype over the product. Introducing something “new” or “innovative” has turned the world into wanting more and more out of one product. New graphics, gameplay, game mechanics. These are the new pro words. they use to suck you inuntil you noticed you spent the same amount of the same thing last time. That is about the same as if someone wrote a book then made two copies; one released now and one with coloured pages to pass off as “new content”. Pretty misleading especially if it is just to suck more money out of you. In that sense if I were to be interested into trying the game before I buy it. But this comes at a great cost. Many times as a gamer, I get duped by the company themselves by trying to release trials or demos of their product to only demonstrate a few things in the game. Pretty much either letting in on game content that is the best of the overal time spent or the most appealing parts of the game. Might sit well if I was hired to write reviews; as the gamer with no insider sources, I rather play the whole thing and put my opinion on the whole. Pirating allows that option to look into it without buying. Still in a way a demo since much of the data is to allow you access to locate content unless the pirate actually found some work arounds. In which case, it would be pretty definitive as a free game with all feature open. And that’s why there is this aggressive need to stop pirating. These folks only do it t allow you access to this information which technically okay under the freedom of information. It your choice to either accept or deny that information and not of a private agency or single corporate entity. I must ask though, if the game was easy to pirate and the company is putting blame on pirating, isn’t that scapegoating for the people in charge of software security at said company?

Most of this can be said of movies and music as well. Studios release an album and show you one song or put the best one they think on the radio to get you to buy it. You pay $10-15 to find out most of the other songs are now that great. Even iTunes and music download services are pretty seedy since they kind of tack on extra for a song to cover for service and in my opinion for unwanted songs. Same with movie and their online services.They suck you into a payment plan that in some situations isn’t worth the charged priced. Some offer the same as a movie ticket a month, but depending on the movies this could be wasted or well worth everything you paid. Say you wanted to watch one movie you like a lot, spend the movie ticket to see it once in a nice room with a big screen than paying for it in a small bedroom on a 24″ monitor or your overpriced HDTV (see what I did there?). Many ways, it gets youside to see the world even if it outdoors to be indoors and it is much cheaper without pirating. Pirating like I said for games, is best used as a try before you buy method. You like the movie or songs, get the album as a memory or a hard copy in case you have to erase or lose your hard drive. In that way, money is well spent rather than gambling on a product reviewed by others with insider scoops or just paid to get behind the hype.

Through I mention money in all this and you must wonder why pirating and money has to do with this. To me, I have ethics on what I pirate. If it is something I will only watch once or the price is too high, I rather pirate. If it is good after the pirate and seems like something I would like to keep, then I will buy a copy. That’s about it, real simple way to view it. This method of managing my entertainment budget should be adopted more and more often. I only say thsi is to let those people working on stuff like that to know if it is really worth it or not worth it. In most business reports, you hear how much companies making or losing money. To me, this dollar figure is more tuned to “how much money was gambled for this company” or “how little has been gambled for this quarter year” respectively. Doesn’t make the product great or popular, just gives an idea of how much people are willing to put trust onto a company. Kind of like a poker game, you put down money and you win once and in this scenario, you bet only when those cards show up again. In a mob mentality it might sound great to get on board instantly for a thrill, but if you want to be absolutely sure, you have to try it before you can really say or do anything about it.

Next time, when you buy something. Ask yourself these questions or even ask someone else to make sure they want it:
-How much are you going to watch/listen/play it in a month? In a year, despite being not what you expect?
-Are you buying it because of friends? Online sources saying it is good? How do you really know it’s good?
-For that price, is it worth risking to find out it is a bad game? Why?

If the answer is a sentence or word long, peer based or relying on outside sources, or just seems more like a brainwash answer; congrats, you’re a tool for getting on the hype.

Posted from WordPress via Blackberry Playbook…or wasn’t it?

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