nawkcire

Games, Tech and Blogging…I can't guarantee in that order.

Trek to Trek–Serious RPG fun time!


This week is starting to intensify in activity with new tasks I have set up for myself. Most importantly setting up the new content no matter how big or small it is. Most so far revolves around games. Given yes, it’s close to free to play launch. Though I wanted to leave a little something for anyone who subscribed or stumbled upon this blog to fins some use or information out of here, with or without my own opinions. Though now seeing my compendium of net terms may be a continual work in progress, I’m going to shift focus back to some Star Trek Online prep work I’ve been saving up the the last week. The the aid of Memory Alpha and the Star Trek Online Wiki, I’ve broken down to the few necessities I wish to start this seriously.

Though I have engaged into role playing in the past, I think this time I should really buckle down and think hard about this one. The fundamental execution of how everything will play out. First off small is the research of what I can or cannot do from the start of the game. Thanks to the features matrix on Cryptic’s website and comparatively the specifics provided by the wiki, a few things to point out from my previous post about Star Trek Online. One thing, I won’t have a spare character for free play. Looks like it’s all going to be straight up one Federation character. Never liked the Klingons; not being a racist, just don’t like the art direction since it’s too aggressive for my taste. So my roleplay character seems to be more or less “on duty” and “off duty”. Fine with me, until I can trade dilithium for points. Because of this, I was planning on a separate blog which would suit as a “Captain’s Personal Log” for all the roleplay stuff. From just gameplay and after action reports for battles and missions. I doubt I would cover ever mission but I would place in hints and clues of where I’m act in the log. However out of character stuff would be removed from the blog so it doesn’t seem too out of place. Which does raise one more question on how I will keep track of how I will go about playing this. Fortunately, I do have a tablet that will have me log down information and use those notes to form a post (thanks Evernote!)

Next on the agenda, ship set up. My inspiration will be quite limited since I wanted at the start a tank at the start. I’m always the guy as the tank. This time, new approach; the healer. In all likelihood, it would involve science and the science line of ships. People may disagree, but I’m sticking to this and going to use it to the best of my abilities. Speaking of which, I’m doing my best to ignore skill trees. If you were in the 25th century, I highly doubt anyone would just build a human in terms of skills and abilities. So like in life, I blindly go forth in this endeavour. Of course, I will mark my way with breadcrumbs on my new blog when the time comes. Now the name, what will be my name? For now, I am uncertain. Since I’m assuming all ship and RP names are unique, the best way to really go about it is a random name generator for now for some good solutions.

Ships is another philosophy, however. I wanted something to reflect on an elegant yet scientific perspective. I was and still is much of a Voyager series acolyte. All things considered, I may have already decided on ships and uniform design. Names on the other hand, may get tricky for ships. Like character names, I have no clue what is taken or not. Just some blind faith and some avoidance of names of ship classes and current canon ships; of course, anything other players may have taken as well. One thing I was really hoping for was the Delta class shuttle, aka the Delta Flyer from Voyager. Unfortunately, they turned that thing into a cash shop item. Looks like the one most awesome thing I wanted in game will have to be farmed for unless serendipity steps in and sends me off with this gift (hmmmm Serendipity, adding that to the list.) I have going to plan out two ships, one for a small shuttle and a large starship so I don’t have to be oh so bored about everything. Some challenges I would accept as a ship captain.

So to this blog I spoke about. Well obviously, going to handle over another blog. It will run parallel to my personal blog here. I’m not abandoning you guys, just giving you more stuff to read rather the same old stuff. The name however, I wanted to be suited to the name of my captain. Since he is unknown at the moment, it will be down the line before I start up the blog. Most likely when I’m making my character is when around the same time that blog will be online. Of course as time progresses I will add some nifty little things to the blog and maybe renovate it to give it a more techy look and feel. Once again, I’m not closing this blog down; just adding one more for more literary pleasure. Hope you like sci-fi, because I have plans; some good, some just random like this blog. Character meets creator. For now, I’m experimenting and looking around for some designs I might enjoy and would want to have for the blog. Maybe set up a WordPress STO roleplay network (or join one). Maybe start a fleet and have a large network of roleplay blogs among them (hint: you’re invited!) How would the roleplay be involved? Well not necessarily in game since most would just play because it’s free. Most of the role play will come from the blog of course and solo play missions; though if co-op permits, I may give in names of certain players in game.

Boiling it down, the blog would be from my character’s view of his world like this is a view of mine.

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